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A Definitive Answer on Map Sizes
Since it’s first announcement, one of the biggest questions and debates have been about the total map size in the vanilla games. We finally got that answer. The easiest way to put it is to give a quote from the written Feature Highlight: To get started let’s have a brief comparison between the map sizes.…
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My WWE NXT Great American Bash 2023 Predictions
I’m somewhat late but still making it in before the event so here’s my predictions for this Premium Live Event. NXT Championship Match: Carmelo Hayes (c) vs. Ilja Dragunov I actually really like both guys in this match, I’d say both are ready for main roster call ups too. In saying that, with all the…
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More Exciting Than Expected
For this developer’s diary on “Electricity and Water” I didn’t expect much but it ended up impressing me. To keep it short and sweet, here are my main takeaways: It’s quite interesting to see as with each update, you see some people (like myself) really happy about the deeper mechanics and others feeling this is…
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A Deep Dive Into Services
This was a great entry as it gave us a bit more insight into a few things covered in this weeks developer diary. There were four additional things that stood out to me with the first being a look at specialized universities. We had it confirmed that there are both tech and medical Universities which…
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New City Services Revealed | Cities Skylines II
Despite being less than 5 minutes long this features video gave us a lot of insight. The first thing that really stood out to me was how good the assets look. It may just be me, but I feel the art style is a good mix between a more realistic looking version of CS1 along…
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More Zoning Information
This developer insights video wasn’t as heavy on the details sadly but there are a few things I took away which are: Nothing that groundbreaking but further improvements and refinements which I’m happy to see. Next week will be on City Services which I’m really excited about as we might get more info on how…
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Why WWE Need to Approach Babyface Title Reigns Differently
Recently in WWE we’ve seen longer title runs for most of the champions. For some this is a good thing but as WWE is about sports entertainment and more like a tv show, this isn’t really the right approach. Many believe the appeal for a babyface is about the chase and when you look at…
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Zones & Signature Buildings in Cities: Skylines II
This week’s feature highlight is on Zones and Signature buildings which gave us quite a bit of info. This was one of maybe 3 I was interested to learn more about, and it didn’t disappoint. Here is what stood out to me. Zoning I like the additions they’ve made to zoning in CS2. Now we…
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Much More City Management?
We got our third entry for the “Developer Insights” series. I’ve seen more mixed impressions on this one as some people see the fact you need to setup both stations AND stops a bit tedious, but I personally like it. They highlight the fact you can actually have your buses bypass busy intersections which will…
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Public & Cargo Transportation for Cities: Skylines II
Another week and another great developer’s diary for Cities: Skylines II. One thing that stood out to me was how each type of transportation required a depot, much like what mods did in CS1. This makes it much more realistic and I like how there’s skill trees you need to unlock now rather than it…